Updated!

Posted by Kromey at 2:44pm Jan 30 '12
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I've added advanced glass weapons, too -- ebony-equivalent weapons in the light armor smithing tree! Daedric weapons still out-class nearly all of them (there's a couple of daedric ones with stats equivalent to ebony), so the heavy armor smiths are still kinds of damage, but now the light armor smiths are doing a little bit better comparatively!

I've also added, by request, an optional version of these sets that increases the materials necessary for crafting advanced glass -- namely, dragon scales and iron are now required for advanced glass armor (identical quantities as dragonscale armor), and dragon bones are now required for advanced glass weapons (3 for two-handers, 2 for one-handers, and 1 for the dagger).

Weapons and armor are supplied in separate files, so you can choose which you want, or even mix-and-match the optional and base sets, e.g. the base weapons (no additional crafting materials) with the "plus" version's armor (i.e. requires iron and dragonscales).

added on 2:46pm Jan 30 '12:
Can't wait for Bethesda to finally release the CK so I can start making more involved mods!

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